Skeleton King is a bruiser-type hero that's good against a group of enemies or single target. With a 10 energy cost, the Skeleton King can use his super to swing his mace to stun and knock enemies away. Against single target enemies, the Skeleton King can deal increased damage to isolated enemies and can revive itself when KO'ed to ensure it has the advantage.
Skills
Spooky Pop
"Super: Swing his mace, dealing 3 damage and knocking back nearby enemies."
Knocks all enemies hit by 1 tile away from the Skeleton King.
How dare you!
"Attacks deal 1 bonus damage to isolated enemies."
Increases damage for normal attacks and super if Skeleton King attacks isolated enemies.
I am back!
"Boast: Gains 1 Soul. Upon being KOed, come back to battle with 6HP plus 6 HP per Soul"
Self revive ability if Skeleton King manages to KO a unit during the round.
Stats
Level
Damage per Hit
HP
Hit per Second
Energy Cost
1
2
14
0.45
9
2
2
16
0.45
9
3
2
16
0.45
9
4
2
16
0.45
9
5
2
16
0.45
9
6
2
18
0.45
9
7
2
18
0.55
9
8
2
18
0.55
9
9
2
18
0.55
9
10
2
20
0.55
9
Tips
Below level 10, the Skeleton King works similarly to Mega Knight, but with a knockback effect, which works best if you put him in the middle compared to the sides so he can push enemies away.
At level 10, he works great as a solo bruiser since it makes it easier for him to get a kill for the revive effect. You'll then want to support him by using ranged Minis to help deal damage as your win condition.