A low cost damage dealer mini. Normal attack deals damage in an area, with some burn or debuff if it's upgraded. Being able to reduce enemy's received healing and wide area attacks makes it a good mini to bring against enemy comps that like to group up.
"Throw a fireball that damages enemies in an area"
Deals damage to target and surrounding enemies in a "+" shaped area of effect.
"Fireball impacts a larger area"
Extends the area of effect by 1 tile.
"Fireball deals 2 bonus damage over 4s"
"Fireball reduce enemy healing by 75% for a short time"